Superhero TTRPG

Check out the Kickstarter campaign video for We Can Be Heroes!

We Can Be Heroes is a superhero tabletop roleplaying game designed to combine fast-paced action with engaging and meaningful storytelling. This game introduces a familiar but fresh d20 combat system that allows incredible freedom of movement along with dynamic and strategic turns for all players.

We Can Be Heroes establishes an incredibly versatile Public Merit system. This system allows players to build their hero’s reputations with various public-facing factions (and some not-so-public-facing), call in favors, gain intel, and improve their equipment.

This game takes place in an alternate version of modern America with cities that feel fantastical yet grounded. Five fictional cities are included in the book, each with a unique history and background. These robust urban settings provide plenty of opportunities for plot hooks while leaving room for homebrew creativity.

If you like comic books, action movies, fantasy tabletop games, or anything superhero, then this is the game for you!

The Public Merit system allows heroes to build their reputation and gain points to call in favors, gain intel, and upgrade their equipment.

Lucid Beam missed the start of the action and lets us know why his hero was late.

What sets WCBH apart from other superhero TTRPG’s?

Civilians can be quite the distraction during a fight. Here’s how that plays out in WCBH.

One of our developers, Aaron Smiley, walks us through the decision to use large zones for combat in our superhero TTRPG, We Can Be Heroes.

WCBH rewards your hero’s failure, so long as they’re learning from their mistake!

Vicky Volt tells this criminal how she really feels.

In WCBH, superpowers always hit. Smiley walks us through how that works.

Your superpower can be used in so many ways in WCBH!

Professional Skater turned superhero, Jake Reynolds, changing hearts and minds.